Video Game Jobs – Game Director
A game director or creative director is a senior member of a game development team who is responsible for overseeing the creative vision of a game and ensuring that it is effectively communicated and implemented by the development team. They work closely with the game designer(s) to define the gameplay mechanics and overall direction of the game, and also collaborate with the art director and other members of the development team to ensure that all elements of the game, including the story, characters, levels, and audio, are cohesive and support the overall vision for the game.
What type of experience is required for a game director?
The amount of experience required for a game director or creative director job can vary depending on the specific role and the size of the development team. In general, game directors are expected to have a strong understanding of game design and development, as well as experience in a leadership role.
Many game directors start their careers as game designers or artists and work their way up through the ranks, gaining experience and skills in various aspects of game development. Some game directors may also have a background in film, television, or other forms of media, as the role of a game director is similar to that of a film director in some ways.
In terms of specific experience, it is common for game directors to have at least 5-10 years of experience in the game industry, with a strong portfolio of game development work. Some game directors may have more experience, while others may have less and make up for it with a strong vision and leadership skills.
It is also important for game directors to have excellent communication and teamwork skills, as they will be working closely with a development team and stakeholders to realize the creative vision for the game.
Specific Responsibilities of a Game Director
- Define the creative vision for the game: This involves working with the game designer(s) to define the gameplay mechanics, setting, characters, and overall direction of the game. The game director may create a pitch document or presentation to communicate the creative vision to the development team and stakeholders.
- Lead the development team: The game director is responsible for managing the development team and ensuring that all members are working towards the same vision. This may involve assigning tasks, providing feedback and guidance, and making decisions about the direction of the project.
- Collaborate with other members of the development team: The game director works closely with the art director, game designer(s), and other members of the development team to ensure that all elements of the game are cohesive and support the overall vision for the game. This may involve reviewing and providing feedback on artwork, level designs, and other game assets.
- Ensure that the project stays on schedule and within budget: The game director is responsible for managing the development schedule and budget, and may work with the producer to ensure that the project is on track and within budget.
- Playtest and gather feedback: The game director may be involved in playtesting the game to identify and resolve any issues or bugs, and may also gather feedback from players to help refine and improve the game.
- Promote the game: The game director may work with marketing and public relations to promote the game, which may involve attending industry events, giving interviews, and creating promotional materials.
In addition to overseeing the creative direction of the game, a game director may also be responsible for managing the development team and ensuring that the project stays on schedule and within budget. They may also be involved in playtesting and gathering feedback on the game, and may work with marketing and public relations to promote the game.
Overall, the job of a game director or creative director is to ensure that the game meets the desired creative vision and is delivered to the highest possible quality.
Recommended Reading For Aspiring Game Directors
Overall, these books provide a good foundation for anyone interested in becoming a video game director and understanding the principles of game design and development.
I’ll keep adding to this list as I come across more books and resources,!
- “The Art of Game Design: A Book of Lenses” by Jesse Schell: This book covers a wide range of topics related to game design, including gameplay mechanics, player psychology, and game balancing. It is a great resource for anyone interested in understanding the core principles of game design.
- “The Ultimate Guide to Video Game Writing and Design” by Flint Dille and John Zuur Platten: This book provides practical advice and techniques for writing compelling stories and designing engaging gameplay mechanics for video games. It is a great resource for anyone looking to learn more about the art of game writing and design.
- “Game Design Workshop: A Playcentric Approach to Creating Innovative Games” by Tracy Fullerton: This book covers the process of game design from start to finish, including prototyping, playtesting, and iterative design. It is a great resource for anyone looking to understand the practical aspects of game design.
- “Game Design Theory: A New Philosophy for Understanding Games” by Keith Burgun: This book explores the fundamental principles of game design and how they can be applied to create meaningful and engaging gameplay experiences. It is a great resource for anyone interested in the theoretical foundations of game design.
- “The Art of Game Design: 100 Principles for Creating Playful Experiences” by Jesse Schell: This book presents 100 principles of game design, each illustrated with examples from a variety of games. It is a great resource for anyone looking for a broad overview of game design concepts.